A coordination mechanism for scheduling game on parallel machines with flexible maintenance.
Cui-Lin ZhangPublished in: ICNSC (2018)
Keyphrases
- parallel machines
- coordination mechanism
- scheduling problem
- unrelated parallel machines
- minimize total
- sequence dependent setup times
- precedence constraints
- weighted tardiness
- scheduling jobs
- release dates
- setup times
- parallel computing
- single server
- game theory
- flowshop
- shared memory
- lot sizing
- optimal strategy
- cooperative
- processing times
- single machine
- state space