Games, Entertainment, and Media for Life, Health, and Community: IEEE GEM 2014.
Nahum D. GershonBill KapralosSteve MannPublished in: IEEE Consumer Electron. Mag. (2015)
Keyphrases
- video games
- computer games
- multimedia
- health related
- editorial board
- game play
- health information
- independent living
- mobile games
- digital media
- nash equilibria
- game theory
- health care
- learning experience
- educational games
- game design
- digital entertainment
- community members
- online game
- game playing
- nash equilibrium
- community structure
- multimedia data
- cross media
- game development
- virtual communities
- board game
- knowledge sharing
- relational databases