Digitalization of ancient fabric using virtual reality technology at the Wieng Yong House Museum: The FabricVR project.
Watsaporn ArayaphanKannikar IntawongKitti PuritatPublished in: Digit. Appl. Archaeol. Cult. Heritage (2022)
Keyphrases
- virtual reality technology
- virtual reality
- cultural heritage
- digital museum
- virtual museum
- collaborative virtual environments
- multimedia
- case study
- augmented reality
- virtual environment
- learning community
- project management
- data collection
- databases
- knowledge management
- open source
- three dimensional
- learning algorithm
- machine learning
- real world