Diving Head-First into Virtual Reality: Evaluating HMD Control Schemes for VR Games.
Erin MartelFeng SuJesse GerroirAhmed HassanAudrey GirouardKasia MuldnerPublished in: FDG (2015)
Keyphrases
- virtual reality
- augmented reality
- head mounted display
- head mounted
- virtual environment
- real time
- three dimensional
- virtual objects
- virtual world
- computer graphics
- computer animation
- virtual reality technology
- virtual space
- virtual reality environments
- photorealistic
- interactive virtual
- visual data mining
- virtual museum
- computer generated forces
- virtual training
- live video
- mixed reality
- tangible user interface
- computer interface
- multi sensory
- virtual humans
- human motion
- data mining