Development and evaluation of education materials for stereoscopic 3D computer graphics animation.
Ayumi MiyaiYasushi YamaguchiPublished in: SIGGRAPH Asia Symposium on Education (2015)
Keyphrases
- computer graphics
- image synthesis
- computer animation
- computer vision
- image processing
- virtual reality
- virtual environment
- image based rendering
- motion capture
- computer aided design
- photorealistic
- texture mapping
- computer vision and computer graphics
- complex scenes
- distance learning
- global illumination
- realistic rendering
- educational process
- computer generated imagery
- computer generated images
- real time rendering
- educational materials
- photographic images
- real world objects
- augmented reality
- machine learning
- geometric models
- computational geometry
- three dimensional
- d objects
- single image
- range data