The Geobashing Architecture for Location-Based Mobile Massive Multiplayer Online Games.
Bernhard DieberThomas GrassauerJakob MayringBernhard RinnerPublished in: NGMAST (2010)
Keyphrases
- multiplayer online games
- mobile devices
- location aware
- mobile phone
- mobile environments
- mobile learning
- software architecture
- real time
- middleware architecture
- management system
- location based services
- ubiquitous environment
- architectural design
- handheld devices
- m learning
- data flow
- mobile computing
- layered architecture
- context aware
- e learning
- information systems