Building virtual worlds by 3d object mapping.
Alessandro MoroEnzo MumoloMassimiliano NolichPublished in: SMVC@MM (2010)
Keyphrases
- d objects
- virtual world
- virtual environment
- viewpoint
- object recognition
- pose estimation
- multi view
- range data
- virtual reality
- multiple views
- mixed reality
- three dimensional
- cad models
- shape descriptors
- d mesh
- physical world
- object classes
- control points
- real world objects
- integral imaging
- computer vision
- object model
- physically plausible
- pose normalization
- multi views
- augmented reality
- feature vectors
- topological information
- partial matching
- image features
- real objects
- computer graphics