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"I, here's what I want you to make me!" (Lucie, age 9): participative design for the utilisability of tangible markers in school context.

Benoit RousselStéphanie Fleck
Published in: IHM (2015)
Keyphrases
  • context sensitive
  • case study
  • design process
  • genetic algorithm
  • learning environment
  • knowledge based systems
  • contextual information
  • conceptual framework