A Believable Agent for First-Person Shooter Games.
Dongkyu ChoiTolga KönikNegin NejatiChunki ParkPat LangleyPublished in: AIIDE (2007)
Keyphrases
- video games
- computer games
- autonomous agents
- virtual agents
- multi agent systems
- learning agents
- intelligent virtual agents
- general game playing
- mobile agents
- multi agent
- multiagent systems
- intelligent agents
- game theory
- decision making
- agent architecture
- dynamic environments
- agent systems
- synthetic characters
- reinforcement learning agents
- opponent modeling
- game design
- game playing
- software agents
- multiagent learning
- nash equilibria
- agent model
- game play
- incomplete information
- minority game
- game tree search
- imperfect information
- learning experience
- social welfare
- cognitive agents
- coalition formation
- coalitional games
- solution concepts
- perfect information
- agent technology
- learning agent
- serious games
- educational games
- nash equilibrium
- multiple agents