An open platform for full-body multisensory serious-games to teach geometry in primary school.
Simone GhisioErica VoltaPaolo AlbornoMonica GoriGualtiero VolpePublished in: MIE@ICMI (2017)
Keyphrases
- serious games
- primary school
- game engine
- virtual environment
- hong kong
- knowledge building
- video games
- small scale
- data structures and algorithms
- game development
- game design
- game play
- educational games
- young children
- learning processes
- computer games
- design principles
- social skills
- game based learning
- learning opportunities
- case study
- mobile applications
- user experience
- information sharing
- machine learning
- communication skills
- real world