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Haptic and graphic rendering of deformable objects based on GPUs.
Maurizio de Pascale
Gianluca de Pascale
Domenico Prattichizzo
Published in:
MMSP (2004)
Keyphrases
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deformable objects
haptic interaction
graphics hardware
high fidelity
real time
vision system
high quality
computer graphics
complex background
object tracking algorithm
virtual environment
object surface
three dimensional