Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering.
Liu RenHanspeter PfisterMatthias ZwickerPublished in: Comput. Graph. Forum (2002)
Keyphrases
- high quality
- surface points
- d objects
- image based rendering
- normal vectors
- volume rendering
- texture mapping
- tangent plane
- viewing direction
- viewing angle
- spatial location
- graphics hardware
- objects moving
- minimum bounding
- pose space
- object surface
- high fidelity
- boundary points
- three dimensional
- computer graphics
- geometric models
- curved surfaces
- volume visualization
- high resolution
- real time
- moving objects
- discrete space
- configuration space
- real objects
- relative position
- d mesh
- geometric structure
- surface reconstruction
- surface shape
- depth map
- wire frame
- multiple objects
- point cloud