The investigation of concept mapping as a scaffolding tool in a technologically-mediated, mobile learning, augmented reality environment.
Nicoletta PantelaEleni A. KyzaPublished in: mLearn (2017)
Keyphrases
- augmented reality
- mobile learning
- concept mapping
- learning tools
- concept maps
- learning games
- real environment
- m learning
- mobile devices
- learning activities
- mobile phone
- learning experience
- language learning
- higher education
- virtual reality
- e learning
- mixed reality
- learning environment
- human computer interaction
- handheld devices
- learning technologies
- learning content
- educational games
- mobile technologies
- user interface
- student learning
- learning process
- personal digital assistants
- control group
- science education
- intelligent tutoring systems
- mobile robot
- databases
- cognitive processes
- experimental design
- active learning