Using iBeacons for Location-Based Tracking in Alternate Reality Games: A Pilot Study.
Alexia MandevilleCarrie CrossleyPublished in: HCI (10) (2016)
Keyphrases
- pilot study
- computer games
- idea generation
- real time
- visual tracking
- video games
- game play
- particle filter
- moving target
- game theory
- game design
- location based services
- elementary school
- educational games
- social networking
- online game
- learning gains
- inquiry learning
- mobile devices
- nash equilibrium
- particle filtering
- partial occlusion
- road network
- object tracking
- game theoretic
- spatial data
- nash equilibria
- imperfect information
- perfect information