GPU-based Ray Tracing of Dynamic Scenes.
Martin ReichlRobert DüngerAlexander SchieweThomas KlemmerMarkus HartlebChristopher LuxBernd FröhlichPublished in: J. Virtual Real. Broadcast. (2010)
Keyphrases
- ray tracing
- dynamic scenes
- graphics hardware
- photorealistic
- image based rendering
- texture mapping
- image synthesis
- space time
- multi view
- video camera
- video sequences
- background subtraction
- moving camera
- moving objects
- motion segmentation
- computationally intensive
- multiple views
- multiple cameras
- frame rate
- real time
- foreground objects
- hand held
- view synthesis
- range images
- model selection