Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage.
Saverio IaconoDaniele ZolezziGianni Viardo VercelliPublished in: AVR (2) (2018)
Keyphrases
- game based learning
- virtual reality
- cultural heritage
- virtual world
- virtual museum
- virtual environment
- game design
- digital libraries
- educational games
- video games
- game play
- hong kong
- serious games
- learning processes
- game based learning environment
- online game
- virtual humans
- digital game based learning
- digital games
- computer graphics
- augmented reality
- mobile learning
- learning environment
- multimedia
- interactive virtual
- game development
- cidoc crm
- game playing
- three dimensional
- technology enhanced learning
- computer games
- learning outcomes
- learning tools
- learning process
- virtual space
- virtual training
- heritage objects
- games based learning
- digital archives
- case study
- computer vision
- virtual reality technology
- multi sensory
- learning algorithm
- database