VRComm: an end-to-end web system for real-time photorealistic social VR communication.
Simon N. B. GunkelRick HindriksKarim M. El AssalHans M. StokkingSylvie Dijkstra-SoudarissananeFrank B. ter HaarOmar NiamutPublished in: MMSys (2021)
Keyphrases
- end to end
- photorealistic
- virtual reality
- real time
- high bandwidth
- computer graphics
- vision system
- text localization and recognition
- virtual environment
- congestion control
- highly accurate
- complex scenes
- d scene
- hand held
- image space
- admission control
- ad hoc networks
- range images
- image acquisition
- virtual world
- computer vision
- image based rendering
- computational complexity
- range scans
- point cloud
- coding scheme
- low cost
- transport layer