Simplifying location-based serious game authoring.
Víctor Manuel Pérez-ColadoIván José Pérez-ColadoIván Martínez-OrtizManuel Freire-MoránBaltasar Fernández-ManjónPublished in: TEEM (2017)
Keyphrases
- serious games
- adaptive hypermedia
- authoring tool
- virtual environment
- video games
- game play
- game engine
- computer games
- design principles
- educational games
- game design
- game development
- social networking
- location based services
- learning processes
- intelligent tutoring
- learning scenarios
- learning objects
- mobile devices
- e learning
- game based learning
- communication skills
- location information
- learning outcomes
- software engineering
- user interface
- expert systems
- case study