Investigating Immersion in Relation to Students' Learning During a Collaborative Location-Based Augmented Reality Activity.
Yiannis GeorgiouEleni A. KyzaPublished in: CSCL (2017)
Keyphrases
- augmented reality
- students learning
- collaborative learning
- activity theory
- multi user
- virtual objects
- face to face collaborative learning
- virtual reality
- computer supported collaborative learning
- student learning
- learning outcomes
- learning platform
- collaborative activities
- science education
- human computer interaction
- language learning
- learning activities
- real scenes
- live video
- cscl environments
- real environment
- grade students
- remote collaboration
- content analysis
- user interface
- multimedia
- learning process
- game based learning
- virtual environment
- learning materials