Augmented Reality for Interactive Path Planning in 3D.
Malte RiechmannAndré KirschMatthias KönigPublished in: ISMAR-Adjunct (2023)
Keyphrases
- tangible interaction
- path planning
- augmented reality
- interaction design
- mixed reality
- virtual reality
- mobile robot
- path planning algorithm
- dynamic environments
- virtual objects
- collision avoidance
- obstacle avoidance
- multi robot
- human computer interaction
- dynamic and uncertain environments
- live video
- motion planning
- optimal path
- indoor environments
- robot path planning
- head mounted display
- autonomous vehicles
- face to face collaborative learning
- collision free
- multiple robots
- potential field
- computer graphics
- tangible user interface
- real environment
- urban environments
- camera tracking
- real scenes
- aerial vehicles
- virtual environment
- image processing
- real time
- degrees of freedom