Rendering Cubic Curves on a GPU with Floater's Implicitization.
Ron PfeiflePublished in: J. Graph. Tools (2012)
Keyphrases
- graphics hardware
- b spline
- real time rendering
- cluster of workstations
- parametric curves
- graphics processors
- real time
- ray casting
- linear algebra
- computer graphics
- volume rendering
- image synthesis
- texture mapping
- image based rendering
- implicit surfaces
- graphics processing units
- gpu implementation
- processing speed
- high fidelity
- high quality
- gpu accelerated
- d scene
- control points
- planar curves
- computational geometry
- parallel implementation
- image based modeling
- parallel processing
- massively parallel
- digital curves
- single image
- parallel computation