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Rich point clouds in virtual globes - A new paradigm in city modeling?
Stephan Nebiker
Susanne Bleisch
Martin Christen
Published in:
Comput. Environ. Urban Syst. (2010)
Keyphrases
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point cloud
surface reconstruction
point sets
structure from motion
virtual reality
stereo camera
computer vision
virtual environment
point cloud data
triangular mesh
laser scanner
multi view reconstruction
neural network
learning algorithm
viewpoint
immersive environments