FML-based Prediction Agent and Its Application to Game of Go.
Chang-Shing LeeMei-Hui WangChia-Hsiu KaoSheng-Chi YangYusuke NojimaRyosuke SagaNan ShuoNaoyuki KubotaPublished in: CoRR (2017)
Keyphrases
- real time strategy games
- game theory
- prediction accuracy
- multi agent systems
- multiagent systems
- multi agent
- autonomous agents
- opponent modeling
- prediction algorithm
- prediction model
- rational agents
- game playing
- agent architecture
- computer games
- intelligent agents
- general game playing
- dynamic environments
- prediction error
- minority game
- nash equilibrium
- agent model
- game theoretic
- virtual world
- serious games
- reinforcement learning agents
- role playing
- game tree search
- social welfare
- nash equilibria
- agent systems
- video games
- mobile agents
- cooperative