Experiment on Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement.
David V. NguyenEdward F. MelcerDeanne AdamsPublished in: CoRR (2023)
Keyphrases
- video games
- game play
- game mechanics
- learning achievement
- student engagement
- digital games
- game design
- learning experience
- computer games
- educational games
- united states
- gender differences
- game playing
- game based learning
- serious games
- game engine
- computer self efficacy
- learning tools
- community college
- game development
- user satisfaction
- foreign language learning