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Academically meaningful play: Designing digital games for the classroom to support meaningful gameplay, meaningful learning, and meaningful access.

Douglas B. ClarkJesús E. Hernández-ZavaletaSandra Becker
Published in: Comput. Educ. (2023)
Keyphrases
  • game play
  • digital games
  • collaborative learning
  • video games
  • machine learning
  • mobile phone
  • virtual environment
  • educational games
  • game design