Self-Learning for a Humanoid Robotic Ping-Pong Player.
C. H. LaiT. I. James TsayPublished in: Adv. Robotics (2011)
Keyphrases
- ping pong
- manipulation tasks
- robotic systems
- humanoid robot
- real time
- mobile robot
- robotic arm
- degrees of freedom
- motion planning
- game play
- fuzzy neural network
- real world
- current situation
- motion capture
- object manipulation
- soccer games
- autonomous robots
- real robot
- imperfect information
- video sequences
- robotic manipulator
- multi agent
- information retrieval