Ocean waves animation using boundary integral equations and explicit mesh tracking.
Todd KeelerRobert BridsonPublished in: SIGGRAPH Posters (2014)
Keyphrases
- particle filtering
- particle filter
- real time
- hamilton jacobi
- computer graphics
- visual tracking
- wave equation
- high curvature
- d mesh
- moving target
- motion model
- mathematical model
- object tracking
- motion segmentation
- differential equations
- robust tracking
- multiscale
- object boundaries
- medical images
- mobile robot
- user interface
- head motion
- face recognition
- image sequences