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Effect of Viewing Directions on Deep Reinforcement Learning in 3D Virtual Environment Minecraft.
Taiju Matsui
Satoshi Oyama
Masahito Kurihara
Published in:
PRIMA (2018)
Keyphrases
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virtual environment
reinforcement learning
viewing direction
virtual reality
virtual world
physical environment
computer graphics
state space
d objects
viewpoint
image based rendering
interaction model
haptic interaction
virtual characters
light source
urban scenes