Physics-based Indirect Illumination for Inverse Rendering.
Youming DengXueting LiSifei LiuMing-Hsuan YangPublished in: 3DV (2024)
Keyphrases
- light transport
- image formation
- global illumination
- ambient occlusion
- spatially varying
- image synthesis
- monte carlo
- ray tracing
- stereo reconstruction
- photorealistic
- subsurface scattering
- imaging conditions
- real time
- computer graphics
- deformable models
- illumination conditions
- lighting conditions
- illumination invariant
- varying illumination
- scene geometry
- physical models
- multispectral
- image processing
- high quality
- rendered images
- video sequences
- single image
- viewing conditions
- motion blur
- color constancy