A Largest Common Subsequence-based Distance Measure for Classifying Player Motion Traces in Virtual Worlds.
Nikhil S. KetkarG. Michael YoungbloodPublished in: FLAIRS Conference (2010)
Keyphrases
- distance measure
- virtual world
- dynamic time warping
- virtual environment
- multi user
- euclidean distance
- similarity measure
- image sequences
- virtual reality
- motion estimation
- distance function
- optical flow
- physical world
- camera motion
- edit distance
- mixed reality
- distance metric
- kullback leibler
- pattern matching
- texture features
- hausdorff distance
- human motion
- virtual communities
- hamming distance
- nearest neighbor classifier
- kullback leibler divergence
- immersive environments
- social context
- vector space
- virtual humans
- virtual teams
- augmented reality
- three dimensional