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A systematic mapping on gamification applied to education.

Simone de Sousa BorgesVinicius H. S. DurelliHelena Macedo ReisSeiji Isotani
Published in: SAC (2014)
Keyphrases
  • e learning
  • real time
  • mobile learning
  • social networks
  • website
  • digital libraries
  • distance education
  • web based learning