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Modeling outcomes of violent video game play: Applying mental models and model matching to explain the relationship between user differences, game characteristics, enjoyment, and aggressive intentions.

Rory McGloinKirstie M. FarrarMarina KrcmarSuji ParkJoshua Fishlock
Published in: Comput. Hum. Behav. (2016)
Keyphrases
  • video games
  • game play
  • mental models
  • educational games
  • multimedia
  • expert systems
  • mobile phone
  • user interaction
  • computer games
  • game playing
  • game based learning
  • game development
  • game players