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Suji Park
Publication Activity (10 Years)
Years Active: 2016-2023
Publications (10 Years): 4
Top Topics
Commonsense Reasoning
Game Play
Mental Models
Photorealistic
Top Venues
Cyberpsychology Behav. Soc. Netw.
CoRR
AAAI
Comput. Hum. Behav.
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Publications
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Zhan Xu
,
Linda Dam
,
Suji Park
Using Virtual Reality in E-Cigarette and Secondhand Aerosol Prevention Messages: Implications for Emotional Campaign Design.
Cyberpsychology Behav. Soc. Netw.
26 (4) (2023)
Zhecan Wang
,
Haoxuan You
,
Liunian Harold Li
,
Alireza Zareian
,
Suji Park
,
Yiqing Liang
,
Kai-Wei Chang
,
Shih-Fu Chang
SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning.
AAAI
(2022)
Zhecan Wang
,
Haoxuan You
,
Liunian Harold Li
,
Alireza Zareian
,
Suji Park
,
Yiqing Liang
,
Kai-Wei Chang
,
Shih-Fu Chang
SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning.
CoRR
(2021)
Rory McGloin
,
Kirstie M. Farrar
,
Marina Krcmar
,
Suji Park
,
Joshua Fishlock
Modeling outcomes of violent video game play: Applying mental models and model matching to explain the relationship between user differences, game characteristics, enjoyment, and aggressive intentions.
Comput. Hum. Behav.
62 (2016)