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Procedurally generating a digital math game's levels: Does it impact players' in-game behavior?
Luiz A. L. Rodrigues
Jacques Brancher
Published in:
Entertain. Comput. (2019)
Keyphrases
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game theory
game play
multi player
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imperfect information
game theoretic
repeated games
boolean games
video games
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educational games
nash equilibrium
role playing
board game
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stochastic games
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monte carlo tree search
pure nash equilibria
mathematical problem solving
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