Manipulating Haptic Shape Perception by Visual Surface Deformation and Finger Displacement in Spatial Augmented Reality.
Toshio KanamoriDaisuke IwaiKosuke SatoPublished in: ISMAR (2015)
Keyphrases
- augmented reality
- virtual reality
- visual perception
- surface registration
- real objects
- statistical shape model
- human computer interaction
- virtual objects
- shape model
- d objects
- three dimensional
- virtual environment
- contact force
- shape descriptors
- live video
- d mesh
- real scenes
- distance map
- shape variations
- minimally invasive
- image registration
- thin plate spline
- visual field
- visual hull
- real environment
- vector field
- user interface
- real world objects
- displacement field
- computer vision
- range data
- point distribution model
- medical images
- camera tracking
- tangible interaction