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A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go.
Chang-Shing Lee
Mei-Hui Wang
Li-Chuang Chen
Yusuke Nojima
Tzong-Xiang Huang
Jinseok Woo
Naoyuki Kubota
Eri Sato-Shimokawara
Toru Yamaguchi
Published in:
CEC (2019)
Keyphrases
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cooperative learning
human teacher
cooperative
human users
human robot interaction
human players
mobile robot
multi agent
learning environment
multi agent systems
individual learning
problem based learning
computer assisted instruction
game theory
language learning
computer based instruction
imitation learning
college level
game playing
computer games
decision making
learning community
humanoid robot
learning process
participatory design
sensory motor
concept learning
pedagogical agents
action selection
inductive learning
video games
agent learns
serious games
game play
learning strategies
mobile phone
data analysis
knowledge base