A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go.
Chang-Shing LeeMei-Hui WangLi-Chuang ChenYusuke NojimaTzong-Xiang HuangJinseok WooNaoyuki KubotaEri Sato-ShimokawaraToru YamaguchiPublished in: CEC (2019)
Keyphrases
- cooperative learning
- human teacher
- cooperative
- human users
- human robot interaction
- human players
- mobile robot
- multi agent
- learning environment
- multi agent systems
- individual learning
- problem based learning
- computer assisted instruction
- game theory
- language learning
- computer based instruction
- imitation learning
- college level
- game playing
- computer games
- decision making
- learning community
- humanoid robot
- learning process
- participatory design
- sensory motor
- concept learning
- pedagogical agents
- action selection
- inductive learning
- video games
- agent learns
- serious games
- game play
- learning strategies
- mobile phone
- data analysis
- knowledge base