Designing an Escape Room Educational Game and a Game-based Learning Activity for Science Learning: Analysis of Learning Achievement and Flow State.
Yu-Hsien LienChai-Ping WangShu-Ming WangCheng-Tai LiHuei-Tse HouPublished in: IIAI-AAI (2019)
Keyphrases
- learning activities
- educational games
- science learning
- digital educational games
- learning achievement
- learning tools
- learning process
- learning objects
- mobile learning
- learning environment
- multimedia
- computer supported
- game based learning
- game based learning environment
- learning design
- mobile devices
- computer games
- learning scenarios
- science education
- elementary school
- reinforcement learning