Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames.
Zixuan GuoWenge XuJialin ZhangHongyu WangCheng-Hung LoHai-Ning LiangPublished in: CoRR (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- augmented reality
- three dimensional
- computer graphics
- multi sensory
- computer animation
- virtual humans
- virtual reality technology
- visual data mining
- photorealistic
- virtual museum
- real time
- user experience
- virtual laboratory
- force feedback
- data analysis
- collaborative virtual environments