The effect of a location-based game for university transition: Comparing learning outcomes and intrinsic motivation of students in different disciplines.
Pradorn SureephongSuepphong ChernbumroongAriya PakineeKannikar IntawongKitti PuritatPublished in: Educ. Inf. Technol. (2024)
Keyphrases
- learning outcomes
- intrinsic motivation
- learning experience
- game based learning
- computer science courses
- learning objectives
- learning environment
- video games
- collaborative learning
- learning processes
- learning styles
- e learning
- university students
- college students
- statistically significant
- computer self efficacy
- learning gains
- game play
- cognitive style
- computer science
- cognitive load
- learning process
- pedagogical agents
- student achievement
- post test
- teaching methods
- individual differences
- learning tools
- educational process
- computer games
- learning strategies
- high school
- learning activities
- learning scenarios