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Generating Ambient Behaviors in Computer Role-Playing Games.
Maria Cutumisu
Duane Szafron
Jonathan Schaeffer
Matthew McNaughton
Thomas Roy
Curtis Onuczko
Mike Carbonaro
Published in:
IEEE Intell. Syst. (2006)
Keyphrases
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role playing game
situated learning
computer games
ambient intelligence
computer systems
online game
multi player
interactive storytelling
data management
video games
science learning