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Composing interactive systems by planning.
Yoann Gabillon
Gaëlle Calvary
Humbert Fiorino
Published in:
UbiMob (2008)
Keyphrases
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interactive systems
human computer interaction
digital entertainment
heuristic search
social intelligence
blocks world
planning problems
ai planning
plan recognition
decision theoretic
motion planning
database
user interface
search space
search algorithm
multiscale
machine learning
data sets