Design and Implementation of Gobang Game Server Based on Distributed Cluster Technology.
Dingying TanHuiling LiuHanjie LiangPingping ChenPublished in: ICMIP (2022)
Keyphrases
- case study
- addressing these issues
- current status
- cooperative
- client server
- object oriented technology
- future development
- computer networks
- real time embedded
- cmos technology
- local area network
- high end
- circuit design
- database
- design tools
- educational games
- design process
- implementation issues
- game playing
- low overhead
- idea generation
- remote server
- design principles
- efficient implementation
- computer aided software engineering
- rapid application development