Interactive rendering with view-dependent geometry and texture.
Jan-Friso Evers-SenneReinhard KochPublished in: SIGGRAPH (2003)
Keyphrases
- view dependent
- texture mapping
- image based rendering
- d scene
- computer graphics
- photorealistic
- multiresolution
- multi view
- d mesh
- multiple views
- hierarchical representation
- depth map
- virtual reality
- depth information
- d objects
- single image
- virtual environment
- scene geometry
- three dimensional
- image space
- geometric properties
- highly accurate
- hand held
- view synthesis