DIBR-Based Collaborative Computation in Edge Network for Multiplayer Online VR Game.
Heng ShenXi LiHong JiHeli ZhangPublished in: ICC Workshops (2023)
Keyphrases
- online game
- role playing game
- computer games
- multi player
- game play
- serious games
- educational games
- virtual environment
- virtual world
- imperfect information
- complex networks
- online learning
- video games
- peer to peer
- real time
- collaborative learning
- edge information
- image processing
- game development
- online collaborative
- network structure
- virtual reality
- wireless sensor networks
- game theoretic
- game design
- virtual space
- edge detection
- learning environment
- idea generation
- virtual reality environments