Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework.
Andri IoannidouAlexander RepenningDavid C. WebbPublished in: VL/HCC (2008)
Keyphrases
- end users
- game design
- user friendliness
- creative thinking
- user requirements
- computer games
- design principles
- video games
- game engine
- learning games
- application development
- user experience
- design process
- mobile phone
- user interface
- case study
- serious games
- learning materials
- game development
- business intelligence
- service providers