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PLMan: Towards a Gamified Learning System.
Carlos Villagrá Arnedo
Francisco José Gallego-Durán
Rafael Molina-Carmona
Faraón Llorens-Largo
Published in:
HCI (23) (2016)
Keyphrases
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learning process
learning algorithm
active learning
knowledge acquisition
learning systems
real time
supervised learning
online learning
learning tasks
data mining
prior knowledge
mobile robot
multi class
learning problems
learning scheme
elementary school