Increasing Students' Engagement: Designing a Gamified Peer feedback System.
Christine JokischSebastian HobertMatthias SchumannPublished in: ECIS (2023)
Keyphrases
- learning environment
- student engagement
- learning gains
- learning experience
- learning outcomes
- student learning
- learning opportunities
- learning activities
- e learning
- student participation
- problem based learning
- college students
- undergraduate students
- high school
- distance learning
- higher education
- collaborative learning
- university students
- high school students
- intelligent tutoring systems
- computer science students
- digital games
- tutoring system
- learning process
- university level
- learning styles
- grade students
- distance education
- control group
- middle school
- secondary school
- students learning
- game mechanics
- cognitive engagement
- concept maps
- computer science education
- discussion forums
- computer assisted instruction
- learning achievement
- elementary school