Interactive Rendering of Deforming NURBS Surfaces.
Frederick W. B. LiRynson W. H. LauMark GreenPublished in: Comput. Graph. Forum (1997)
Keyphrases
- computer graphics
- texture mapping
- geometric models
- geometric modeling
- image based rendering
- mesh generation
- high fidelity
- photorealistic
- computer vision
- free form
- deformable models
- real time
- three dimensional
- b spline
- surface reconstruction
- image synthesis
- real time rendering
- ray tracing
- graphics hardware
- d objects
- implicit surfaces
- computer aided design
- user interaction
- medical images
- curved surfaces
- virtual reality
- user interface
- virtual environment
- object recognition
- range data
- global illumination
- cad cam
- textured surfaces
- user friendly
- digital topology
- d scene
- single image