Interactive Control of Large-Crowd Navigation in Virtual Environments Using Vector Fields.
Xiaogang JinJiayi XuCharlie C. L. WangShengsheng HuangJun ZhangPublished in: IEEE Computer Graphics and Applications (2008)
Keyphrases
- virtual environment
- vector field
- virtual reality
- computer graphics
- virtual characters
- synthetic characters
- virtual world
- multi user
- role play
- virtual space
- natural interaction
- optical flow
- virtual humans
- velocity field
- virtual learning environments
- serious games
- motion field
- virtual objects
- augmented reality
- virtual training
- control system
- collision detection
- mixed reality
- real time
- interaction model
- lie group
- scale space
- scalar field