Immersive Virtual Reality for Reducing Experimental Ischemic Pain.
Hunter G. HoffmanAzucena García-PalaciosVeronica KapaJennifer BeecherSam R. ShararPublished in: Int. J. Hum. Comput. Interact. (2003)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- three dimensional
- augmented reality
- virtual humans
- virtual reality technology
- virtual museum
- photorealistic
- virtual space
- real time
- computer vision
- visual data mining
- multi sensory
- virtual laboratory
- data analysis
- pattern recognition
- machine learning